Many advertisements use codes to convey a fairy
tale to consumers, usually
resulting in a
happy ending. This occurs at the expense
of the price and means being set
aside. Most advertisements rely heavily on visual
props and sometimes on text to convey
their
meaning. These codes are open to many
interpretations. This ad is no
exception. It
uses the visual
code on many different levels, and the text is there mainly for explanatory
purposes. These codes all have references to the
story-line of Magic: two sorcerers using
spells to fight
each other over imaginary regions of land.
The advertisement tries
unsuccessfully to
convey a happy ending, like in a fairy tale, to the consumer, while
sacrificing price
and means.
The code of spatial order is used to show the
reader advancements in periods of
time. These advancements can be seen as one looks
at the ad from the lower-left corner in
a clockwise
circle. The first object one would see
is a skull from a Woolly Mammoth,
which is symbolic
of prehistoric times. The next object, a
computer, stands out because it
does not fit the
pattern of chronological order. Wizards
of the Coast and Microprose, the
advertisers, use
this purposely by drawing attention to the computer and consequently the
computer
game. The computer falls into another
pattern. This pattern goes in the same
order,
clock-wise, but alternates between Magic (the game) and something pertaining to
the background of
the game. The next objects are tarot
cards and a spell book, both of
which follow the
patterns. These objects, along with the
mood of the entire ad being dark,
may be
interpreted by the consumer to mean death or the devil. This is based on cultural
beliefs and
rituals. Most people believe angels and
good guys wear white, and therefore
devils and bad
guys dress in black. Also, people
usually wear black clothing to funerals,
which is
essentially a ritual for death. The next
item in the pattern is actual cards from the
game of
Magic. These cards follow chronological
order because they are the result of the
movable-type
printing press being invented in the 18th or 19th century. The final
components are a
CD-ROM disk and a mouse. These show how
science and technology
have advance in
the 20th century, and it also reminds the consumer of the computer, and
consequently the
computer game.
This printed sales pitch also uses dark and
bright colors that contrast each other to
give the consumer
more information about the game. The ad
itself is dark and mystic,
somewhat evil; it
also has blue, mystical back-lighting.
The makeshift table at the bottom
of the ad is made
up of broken stones that look cold and gray; the light green, almost
magical text
appears in the center of the table. All
of these things embody the game of
Magic. The darkness illustrates the dark side of the
sorcerers; the green lettering
represents the
magic that is being used; the broken stones are the battle lands.
These representations of the game itself make
the reader want to buy the computer
game. The advertisers make the ad appeal mainly to
people who already play the card
version of the
game, because they rely heavily on the background story. The two
companies take
the logical next step by advancing the card game to computers, the
medium of choice
for most consumers today. Sociology
shows advancements in culture
from
hunting-gathering societies to the post-industrial society the United States is
entering
into today. The companies show how they are making the
card game "New and
Improved,"
something every consumer likes to hear.
Consumers believe they can get
better quality
when they hear this phrase, but this ad doesn't really give better quality to
the game. Although the computer game can be used to
play with cards on may never own,
such as a $350
Black Lotus, the game and its concepts are still the same and will remain
so. The price, which is kept a secret unless you
call the 800 number in small print at the
bottom of the ad,
just isn't worth it. More cards would be
on the market by the time the
CD was released,
giving it a disadvantage. The price and
means of the advertisement, or
fairy tale, are
not worth the end result. For this
reason alone, most consumers would not
have a happy
ending if they actually bought this product.
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